Stats and Profile
    Maybe you're ready to join the RPG. You have everything in order, except one thing. If I have to put 25 points into my stats at the start, what the heck do they do? Well, you've come to the right place!

Strength: This helps determine your physical attack power.
Speed: This determines your Dice Roll for combat. For every 25 points, you get an extra dice. Once you have 15 dice, you get +1 to sides for every 15 points.
Vitality: This helps determine your physical defense power. This also determines HP.
Magic: This helps determine your base magic power. This also determines MP.
Magic Resistance: This helps determine your magic defense power.
Luck: This helps determine attack power for the "Lucky Shot" technique. It may also have a bearing on certain quests...

HP (Hit Points): This determines how much damage you can take before you are defeated. You start out the game with 50 HP, and get 1 HP for every point of vitality, and then +2 points for each level. It is listed as X + Y. X=Your base HP, Y=Any HP bonuses from items.
MP (Magic Points): This determines how many spells you can cast. You start the game with 50 MP and get 1 MP for every point of magic, and then +2 points for each level. It is listed as X + Y. X=Your base MP, Y=Any MP bonuses from items.
Attack Power: This determines how much damage your physical attacks do. It is listed as X + Y. X=Your base Strength, Y=Any Attack bonuses from items.
Defense: This determines how much damage your enemy's physical attacks do. It is listed as X + Y. X=Your base Vitality, Y=Any Defense bonuses from items. See RULES: COMBAT to see how much defense effects damage.
Base Magic Attack: This determines how effective your magic spells are. It is listed as X + Y. X=Your base Magic, Y=Any Magic bonuses from items.
Magic Defense: This determines how effective your opponents offensive spells are against you. It is listed as X + Y. X=Your base Magic Resistance, Y=Any Magic Defense bonuses from items.

YOUR PROFILE GOES HERE
 

Marraige Status: This tells whether or not you are married. The only special privilages for being married occur in quests.

God's Preferration: This shows a number, anywhere from 10 to -10. Obviously, it is good to have the God's Preferration (say, a 9 or a 10) and it is bad to have a negative Preferration (say, -9, -10)

Class: Shows what class you are. See CLASSES for more info.

Guild: Shows what guild you are in. See GUILDS for more info.

Allies: Shows your allies. See RULES: ALLIES for more info.

Enemies: Shows your enemies. See RULES: ENEMIES for more info.